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Start free. Pay when your game ships.

Every plan includes free in-browser rendering. Plans differ in how much Strata builds for you, how many people work on a project, and support.

  • Free in-browser rendering WebGPU runs on the player's own GPU, at $0 a minute
  • Every streaming mode In the browser, hybrid, and cloud
  • Up to 4K cloud streaming Billed per minute, only when a session runs on a cloud GPU

Free

Try SimplyStream with your game and ship small projects

$0 /month

No monthly fee

Start Free Trial

Includes

  • 2 A run is one job Strata does for you: building your Unreal project for the browser, testing and shipping it, or repairing it after live sessions fail. A run that fails because of a problem on our side is refunded. a day They wait in the shared queue
  • 1 A seat is one person who can work on your projects, you included. Players never need one. Just you
  • $10 of trial credits Covers cloud streaming while you test
  • Community support

Indie

Where most teams start

For solo developers and small teams shipping their first web build

$25 /month

Billed monthly

Start with Indie

Everything in Free, plus

  • Unlimited A run is one job Strata does for you: building your Unreal project for the browser, testing and shipping it, or repairing it after live sessions fail. A run that fails because of a problem on our side is refunded. 2 at a time, straight away
  • 2 A seat is one person who can work on your projects, you included. Players never need one. $29 a month for each extra seat
  • New Unreal versions first Before they reach Free
  • Your branding on the player
  • Email support

Studio

For professional teams shipping regularly

$250 /month

Billed monthly

Upgrade to Studio

Everything in Indie, plus

  • Priority A run is one job Strata does for you: building your Unreal project for the browser, testing and shipping it, or repairing it after live sessions fail. A run that fails because of a problem on our side is refunded. Unlimited, 5 at a time, ahead of the queue
  • 10 A seat is one person who can work on your projects, you included. Players never need one. $29 a month for each extra seat
  • Priority email support

Cloud streaming is billed per minute at the hourly rate of the GPU a session runs on; the dashboard shows each rate before you turn streaming on. Compare that with in-browser rendering.

What a Strata run does

Getting an engine project running in a browser is normally a build system of its own. Strata does it for you, and every build, ship or repair counts as one run, so there is one number to watch. One ship (the build, its check, and the client and server parts) is one run, and a run that fails because of a problem on our side is refunded. On Free, runs wait in a shared queue behind paid work. A fair-use ceiling on build compute per day stops runaway jobs; normal use never reaches it, and we contact you before it applies.

Build
Cooks your Unreal 5.8 or 6.0 project for the browser, client and server, with the texture formats and feature levels each kind of device needs.
Check and ship
Plays the build in Chrome on a cloud GPU in both render modes. A build that fails never replaces the one your players have.
Repair
When live sessions fail, SimplyStream groups the failures and Strata works from them to fix the build or its configuration. How repairs work.

Questions

Which Unreal versions can I ship?
Unreal 5.8 is on every plan. Unreal 6.0 is on Indie and above now, and comes to Free on June 1, 2027. Projects already on a line keep working when a newer one arrives. Unity support is early; talk to us if you want to try it.
What happens when I have used my free runs for the day?
Nothing breaks. Your game keeps running; you just can’t start another Strata run until one frees up, 24 hours after it started, unless you upgrade.
Can I change plans later?
Any time. Upgrades apply straight away and downgrades at the end of the billing period. Paying annually saves 20%.
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