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SimplyStream and PureWeb

Both put your game behind a link. The difference is where the game runs, and so what each hour of play costs you.

SimplyStream compared with PureWeb
SimplyStreamPureWeb Reality
Where the game runsIn the player’s browser, on their own GPU. Cloud streaming takes over on devices that can’t run the game.On PureWeb’s cloud GPUs (NVIDIA T4 and RTX 5000), streamed to the browser as video.
EnginesUnreal Engine 5.8 and 6, with early Unity supportUnreal Engine and Unity
PriceFree plan. $0 a minute in the browser; cloud streaming per minute. Paid plans $25 and $250 a month.Reality CORE from $750 a month on an annual plan; Extended Reality CORE $1,000 a month.
Sign up yourselfYesNo. Plans start with a conversation with sales.
VRAsk usYes: an Extended Reality plan, and NVIDIA CloudXR on Enterprise.

PureWeb details read from its own site on October 9, 2026. Prices exclude tax.

When PureWeb is the better choice

  • You need VR streamed from the cloud to a headset, with CloudXR.
  • You want a managed contract with a fixed monthly fee rather than self-serve.

When SimplyStream is the better choice

  • Most of your players have a device that can run the game in the browser: those sessions cost nothing per minute.
  • You want an agent to build, check and ship the game for you, not just host a build you made.
  • You are making a multiplayer game: dedicated servers run on SimplyStream too.

Sources

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