Google Immersive Stream for XR is no longer available
Google no longer offers Immersive Stream for XR. Its product, docs and pricing pages now redirect elsewhere on Google Cloud, and its templates repository is archived. We found no shutdown announcement.
| SimplyStream | Google Immersive Stream for XR | |
|---|---|---|
| Where the game runs | In the player’s browser, on their own GPU. Cloud streaming takes over on devices that can’t run the game. | Was Google Cloud streaming of Unreal 3D and AR content from cloud GPUs (NVIDIA T4, optionally L4), as video. |
| Engines | Unreal Engine 5.8 and 6, with early Unity support | Unreal Engine, through Google’s template |
| Price | Free plan. $0 a minute in the browser; cloud streaming per minute. Paid plans $25 and $250 a month. | No longer sold. The last archived price list (August 2025) showed $2.50 to $3.63 per T4 unit-hour, by region. |
| Sign up yourself | Yes | No longer available. |
Google Immersive Stream for XR details read from its own pages on October 9, 2026. Prices exclude tax.
Moving an Unreal project to SimplyStream
- Sign up free. There is no engine fork or SDK to install.
- Push your Unreal 5.8 or 6 project with Strata, or ask your coding agent to do it.
- Strata builds it for the browser, checks it on a cloud GPU in both render modes, and gives you a link.
Sources
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