SimplyStream and Eagle 3D Streaming
Both put your game behind a link. The difference is where the game runs, and so what each hour of play costs you.
| SimplyStream | Eagle 3D Streaming | |
|---|---|---|
| Where the game runs | In the player’s browser, on their own GPU. Cloud streaming takes over on devices that can’t run the game. | On a cloud GPU, streamed to the browser as video (Pixel Streaming). |
| Engines | Unreal Engine 5.8 and 6, with early Unity support | Unreal Engine |
| Price | Free plan. $0 a minute in the browser; cloud streaming per minute. Paid plans $25 and $250 a month. | Free tier with 60 lifetime minutes and a watermark; Core $29 a month with 300 minutes, then $0.10 a minute. |
| One player for an hour | $0 an hour when the game runs in the browser | $6 an hour after the included minutes |
| Sign up yourself | Yes | Yes, with a free trial. |
| VR | Ask us | Yes: VR Pixel Streaming to a headset’s browser. |
Eagle 3D Streaming details read from its own pages on October 9, 2026. Prices exclude tax.
When Eagle 3D Streaming is the better choice
- You need VR streamed to a headset from a cloud GPU.
- Your sessions are short and few enough to fit in the included minutes.
When SimplyStream is the better choice
- Most of your players have a device that can run the game in the browser: those sessions cost nothing per minute.
- You want an agent to build, check and ship the game for you, not just host a build you made.
- You are making a multiplayer game: dedicated servers run on SimplyStream too.
Sources
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