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SimplyStream and Arcware

Both put your game behind a link. The difference is where the game runs, and so what each hour of play costs you.

SimplyStream compared with Arcware
SimplyStreamArcware Cloud
Where the game runsIn the player’s browser, on their own GPU. Cloud streaming takes over on devices that can’t run the game.On Arcware’s own cloud GPU servers, streamed to the browser as video (Pixel Streaming).
EnginesUnreal Engine 5.8 and 6, with early Unity supportUnreal Engine only
PriceFree plan. $0 a minute in the browser; cloud streaming per minute. Paid plans $25 and $250 a month.Lite €10 a month plus €0.15 a minute; Core €89 a month plus €0.10 a minute or less; Custom €0.08 a minute or less.
One player for an hour$0 an hour when the game runs in the browser€4.80 to €9 an hour, plus the plan fee
Sign up yourselfYesYes, with a 15-day trial.

Arcware details read from its own pages on October 9, 2026. Prices exclude tax.

When Arcware is the better choice

  • You want every session streamed from a cloud GPU, so it looks the same on every device, and per-minute billing suits you.

When SimplyStream is the better choice

  • Most of your players have a device that can run the game in the browser: those sessions cost nothing per minute.
  • You want an agent to build, check and ship the game for you, not just host a build you made.
  • You are making a multiplayer game: dedicated servers run on SimplyStream too.

Sources

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